Pre-Built Game Support
3Di is being developed to bring head-tracked 3D perspective to selected pre-built PC games, starting with Unity and Unreal Engine titles.
The goal is to let compatible existing games respond to the player’s head position through 3Di software, webcam tracking, and 3Di Paper Perspectacles.
This work is in early development. Compatibility will vary by game, engine version, rendering pipeline, and how each game handles camera and projection.
Early UE5 Integration Testing
3Di is currently testing view-control methods inside Unreal Engine 5 game environments. These tests are part of the work needed to support selected pre-built games without requiring the original developer to rebuild the game specifically for 3Di.
The current focus is proving reliable camera and projection control, then connecting that control to Perspectacles tracking so the view can respond naturally to the player’s head movement.
Early UE5 Integration Test
Video can’t be displayed
This short test shows 3Di view-control work inside an Unreal Engine 5 game environment. The goal is to support selected pre-built PC games by allowing the game view to respond to Perspectacles tracking in real time.
Compatibility
3Di will not work with every game automatically. Initial support is expected to focus on selected Unity and Unreal Engine games where the camera and rendering systems can be modified reliably.
As support develops, compatible games and requirements will be listed here.
As support develops, compatible games and requirements will be listed here.